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CHRISTINE MERIAH ARIA JEFF ARIA CHRISTINE ARIA MERIAH CHRISTINE
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ZEUS
SPEAKS In the "Footprint Island" game, you can't escape the ecological conse-quences of how you live - it all comes out of the imaginary island where you live. We began the game by building the island out of colored paper circles. Aria, Ivy, Christine, Jeff and Meriah are the players - I gave each of them 10 circles of land, 6 RICH (green), 2 GOOD (orange) and 2 POOR (gray). The team did a lot more than just place their circles into an island shape - they added mountains, rivers, springs and other natural features. They were thinking ahead, and asked for a coal seam, an oil seep, and geothermal features on their island! Very imaginative. An interesting thing happened early on, when Jeff got tired of the girls' "consensus-building" discussions and moved onto his own islet. And in the confusion he somehow swapped one of his RICH land circles for a GOOD and a POOR. I wonder what the outcome of that will be? On the girls' island, there was much discussion over where each person should live. People wanted to live with a view of the lake, next to the stream, far away from everyone else, etc. There was never any question, however, that everyone should live by themselves in their own house... Another interesting thing happened when we started to build houses. I told them they each had to cut all the forest on a RICH circle to get the wood for house building. And no one was willing to do it. They all came up with imaginative ways to cut less than a circle to build their homes. Ivy and Meriah used stone and driftwood, Jeff used mud... But Aria had the most impressive alternative, I thought. Right off the bat she asked, "Can't I have a smaller house?" |
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